3d Max Library

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When it comes to 3D architecture and interior design, the thing that takes the most time is creating the models themselves.

Granted, in a lot of situations, they need to be done from scratch but not for everything.

This is why we decided to dig around the web in an attempt to find alternative solutions, and we like to think that we’ve succeeded.

  1. In the Material/Map Browser, open the Options menu and choose Open Material Library.

    3ds Max opens a file dialog so you can choose the library (MAT file) to open.

    After you choose a library, that library appears in the Material/Map Browser.

  2. We’re sure you’d be interested in hearing about various free libraries of 3D models available online. These databases are usually well categorized, and you can find anything from models of boats, cars, trees to furniture, sinks, people, and more.

This can be an indispensable time-saver for designers trying to create an attractive and lively architectural design for investors and other parties of interest.

  1. In the Material/Map Browser, open the Options menu and choose Open Material Library.

    3ds Max opens a file dialog so you can choose the library (MAT file) where you will save the material.

    After you choose a library, that library appears in the Material/Map Browser.

  2. Also in the Material/Map Browser, drag the material from another group (for example, Scene Materials) to the entry for the library file.

    The material becomes part of the library as well.

    Tip: If the material is in the active View, you can also drag a wire from the material's output socket, then drop the material onto the library group.
  3. In the Material/Map Browser, right-click the library file entry and choose Close Material Library.

    3ds Max asks if you want to save changes to the library. Click Yes.

There are all kinds of models to be found on these websites.

  • In Material/Map Browser, open the Options menu and choose New Material Library.

    3ds Max prompts you for a name for the new library.

    The new library appears in the Material/Map Browser.

    3ds Max saves the library as a MAT file with the name you entered; for example, New Library.mat. The default location for the library is the \materiallibraries folder in your current project. If you have not set a project folder, it saves the new library in the folder <3ds Max program folder>\materiallibraries.

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