Welcome to this curated collection of textures and image resources. This collection is an on-going project, as with each movie we create a number of textures based on our own resources (photographs, scans, etc.), made completely from scratch, or contributed by the community.
You can now browse this (and your own!) Texture Library within Blender!Get the Add-On. Andrea Weikert, Andy Goralczyk, Basse Salmela, Ben Dansie, Campbell Barton, Enrico Valenza, Gleb Alexandrov, Ian Hubert, Kjartan Tysdal, Lech Sokolowski, Manu Järvinen, Massimiliano Puliero, Matt Ebb, Pablo Vazquez, Rob Tuytel, Roland Hess, Sarah Feldlaufer, Sebastian König, Sebastian Platen, Sönke Mäter.
All textures are licensed as CC-0. Free to use anywhere, for any purpose. The world around us is rich in texture; the surfaces of most visible objects are textured. As such, in computer graphics, a "texture" simply refers to how the surface of an object looks, and it's independent of its shape.
In this article, we're going to show you how to add textures in Blender. Let's jump right in! Before we begin with adding the textures in Blender, you'll first need a texture file saved to your computer.
This could be a texture file in PBR format, or physically based rendering, which is the process of creating digital two-dimensional images which store surface and color information that will be projected onto a 3D object. However, any other format that Blender supports can also be used.
Various websites provide free texture files, such as PolyHaven. You'll also need an object to apply the texture to. We started off with a simple cube and added some more complex objects with more variation in their surfaces. Related: Getting Started With Blender: A Beginner's Guide.
Follow the steps below:. Left-click on the cube and select Materials (the sphere icon located in the bottom right corner). Click the plus icon (+) to add a new material. Rename the material. For this example, we will name ours "example". MAKEUSEOF VIDEO OF THE DAY.
Now that the material has been assigned and named, it's time to apply the texture. Follow these steps to apply the image texture to the object:.
In the Materials tab, locate Base Color and click on the small yellow dot next to it. Select Image Texture. Click on Open and locate the texture file you've downloaded earlier to import it. After importing, you may notice that the object still looks the same.
To view the changes, you'll need to enable Material Preview mode in the viewport; click on the sphere located at the top right-hand corner of the viewport.
Selecting Display Render Preview mode also lets you see the texture. Want more control over the appearance? You can do that by telling Blender how to map the texture to the faces of the object. To do this requires UV mapping, but first, you need to unwrap your object, which is the process of turning the surface of a 3D object into a flat 2D plane.
In a sense, it's like unfolding the cube back into its flat state. To UV unwrap, click on the object and follow these steps:. Click UV Editing at the top. You'll see the 3D viewport on the right and the UV Editor on the left. Select the object by pressing A on the keyboard. To unwrap the object, press U on the keyboard.
Sometimes, the texture may not display the way you intended right after UV unwrapping. This can happen if the texture wasn't made specifically for the object. Follow the steps below to work around this:. Select the object and go into Edit Mode by pressing the Tab key.
Change the editor type box to UV Editing. Select the parts of the unwrapped object you want to edit. To scale it, press S and move your mouse accordingly. Related: The Essential Blender 3.0 Keyboard Shortcuts.
Despite being free, Blender is a very capable software that enables you to create industry-level quality models. In this article, you've learned how to add textures to your models in Blender. Take the next steps and learn about all the other cool things you can do with this program; there are many tutorials to help you get started.
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This is a list of the best websites to get free textures for Blender.
Editorial: you can use the textures, but you can’t resell them in any form. or use them in professional work. CC0: 100% free, the original creators hold no rights, you can do whatever you want with the textures!
There are a lot of tutorials covering this online, Here is a good one by Jayanam. Alternatively you can use LilySurfaceScraper (which I talked about here) to import the textures and setup everything for you. Now without further ado, let us begin:.
Download: Clicking the “Download Maps” button brings you to google drive where you can choose which maps to download. Every Texture has a very unique library of textures both seamless and non seamless.
true to it’s name it has a very extensive archive, images varying in usability and quality. Downloading: Lets you choose which maps to download, in case you do not want to download all the maps (normal, roughness etc.). It does not however let you choose your resolution while downloading. Share Textures is another great library with hundreds of free textures, there are some weird obviously procedural textures, but other than that it is a great place for free textures.
Download: Gives you several image resolution options, but does not let you select individual maps.
Step 4: Cleaning Up
3Djungle has a massive texture library, with over 5000 textures!
Many seem like there would never be a reason to use them in a 3D scene, but there are just so many that it can be used as a back-up, if textures are not available on other texture websites. Download: Easy download, The image sizes are random (usually fairly high res) and no map choosing options when downloading.
Though this site does not offer textures itself, it is an extremely helpful platform which allows you to search for textures across multiple free texture websites at the same time!
After clicking on an image, you will be taken to the website where you can download the files. License: You may not resell these textures. Download: Resolution varies per image. cgbookcase has just over 500 textures.
It also has an awesome search bar allowing you to pick resolution, category and color to filter out the options. Download: Easily downloaded, allows you to choose resolution, but many textures are only 2k. Poly Haven has a small collection of textures, just over 200, but the quality is outstanding, with every image being at least 8k.
Download: Very great download options, lets you choose resolution, which maps to download and what format each map should be (options are PNG, JPG and EXR).
ambientCG is one of the best places to get your textures, It is also compatible with LilySurfaceScraper making it very easy to import textures strait into blender. Download: lets you choose resolution and format, downloads all maps in a zip.
Thanks for reading this article, if you have any questions feel free to contact me!
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