You can read the whole thing over on American McGee's Patreon. "The narrative contained within is still very much a Work In Progress," says McGee in the post. Part of his process here is asking for feedback from series fans. "The polishing phase for those things will come next as part of the Crowd Design process," McGee said, "And keep in mind that this content is not an exhaustive collection of everything we imagine will be in the game - but the minimum amount required to convey the main story." American McGee has been working on the script and concept since at least 2017 (opens in new tab), though he has always been clear that he has no power (opens in new tab) over the future of the series: That's owned by Electronic Arts. He reiterated that he was working on the idea again in 2019 (opens in new tab). McGee is a lifelong game developer, having started at id Software on Doom in the mid 1990s. American McGee's Alice was released in 2000, and Alice: Madness Returns was released in 2011, so if EA wants to publish the game we'll be right on track for one series release per decade. If you're curious about the series, you can actually read the entirety of the February 2001 review of American McGee's Alice right here on the site. (opens in new tab) It got an 88. Alice in Wonderland games that appear on play-games.com are inspired by a charming story with the same name Alice in Wonderland. The novella was written in the year 1875 by an English author named Charles Lutwidge Dodgson under the pseudonym Lewis Carroll. The main character is a girl named Alice, which, one day was bored out along with her sister, who was reading without stopping.